Taper Bend Twist Stretch Geometry Nodes
You'll get a file with 4 different Geometry node groups - Taper, Bend, Twist and Stretch.
These node manipulate geometry just like the Simple Deform Modifier, which has the same 4 modes: Taper, Bend, Twist and Stretch.
You can watch the showcase of these nodes here: https://youtu.be/J3HxlEoL15g
Changes in Version 2:
Bend Node:
- correction of the axis of rotation behaviour
- added a Switch to rotate 90 degrees the Plane of Reference which is a plane on which the geometry of the object we bend remains intact. This plane is defined by the axis of rotation and an axis that is parallel to the axis of rotation but can be anywhere. Blender chooses one with help of the Right-Hand Rule, so this switch allows you to rotate this plane (along the axis of rotation) by 90 degrees.
You can also purchase each of these nodes separately here:
Taper: https://blenderbash.gumroad.com/l/eerwr
Bend: https://blenderbash.gumroad.com/l/ndcxe
Twist: https://blenderbash.gumroad.com/l/mumxy
Stretch: https://blenderbash.gumroad.com/l/eudouk